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Ãîðîäñêàÿ èãðà Encounter âî Ôðàíöèè!

 
           ������� � �� -> Àíîíñû
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kapel



: 25.04.2009
: 3
: france.en.cx

: , 4 2009, 20:41:05     : Ãîðîäñêàÿ èãðà Encounter âî Ôðàíöèè!

Ïîïðîáóéòå íîâóþ èãðó, óíèêàëüíûå óëè÷íûå ïðèêëþ÷åíèÿ! Ïî÷óâñòâóéòå äûõàíèå ãîðîäà, ïðîâåðüòå ñâîè çíàíèÿ î ãîðîäå è íàéäèòå ñîòíè íîâûõ äðóçåé!

26 ìàÿ â 12:00 ïåðâàÿ èãðà, êîòîðîé ìû îòêðûâàåì ñåðèþ ãîðîäñêèõ èãð âî Ôðàíöèè.

Êàê áóäòî ñíîâà èãðàåøü â Êàçàêè-Ðàçáîéíèêè èç ãëóáîêîãî äåòñòâà è áåãàåøü ïî ñòðåëêàì ïî ñîñåäíèì äâîðàì è óëèöàì - âîò ÷òî òàêîå Encounter! Òîëüêî ìåëîâàííûå ñòðåëêè - ýòî çàäàíèÿ èãðû, êîòîðûå âû ïîëó÷àåòå íà ìîáèëüíûé òåëåôîí, äâîð ðàñòÿãèâàåòñÿ äî ðàçìåðîâ ãîðîäà, à âìåñòî äåòñêèõ ñàíäàëåé - íîâàÿ øèïîâàííàÿ ðåçèíà.

Ðåãèñòðàöèÿ è ïîäðîáíîñòè íà ñàéòå www.france.en.cx
_________________
Zabougornov
Äîáðûé Àäìèíèñòðàòîð (èíîãäà)


: 06.03.2005
: 12000
: Îáåð-ãðóïïåí-äîöåíò, ñò. ðóêîâîäèòåëü ãðóïïû ñêîðîñòíûõ ñâèíãåðîâ, îí æå Çàáàøëåâè÷ Îöààò Ïîýëåâè÷

: , 4 2009, 20:44:18     :

À Âû áóäåòå â íå¸ èãðàòü?
_________________
A la guerre comme a la guerre èëè âòîðàÿ ðåäàêöèÿ Çàáóãîðíîâà
Princess Margaret



: 25.04.2008
: 1615
: France 69

: , 4 2009, 21:40:18     :

åùå îäíî ôóôëî. Íó ïðîñòî íåò ñïàñåíèÿ Twisted Evil
_________________
Âñå, ÿ áîãàòà. Ïîêà, íåóäà÷íèêè, ÿ âàñ âñåãäà íåíàâèäåëà! Smile

î âèíàõ ïðîñòî è ñî âêóñîì
kapel



: 25.04.2009
: 3
: france.en.cx

: , 7 2009, 11:17:59     :

Zabougornov ():
À Âû áóäåòå â íå¸ èãðàòü?

ß â íåå óæå áîëüøå 2õ ëåò èãðàþ Smile
_________________
kapel



: 25.04.2009
: 3
: france.en.cx

: , 7 2009, 11:18:59     :

Princess Margaret ():
åùå îäíî ôóôëî. Íó ïðîñòî íåò ñïàñåíèÿ Twisted Evil


Ìîæíî óçíàòü, ÷òî âàì òàê íå ïîíðàâèëîñü?
_________________
Tina



: 10.11.2005
: 4579

: , 7 2009, 11:38:38     :

kapel ():
Princess Margaret ():
åùå îäíî ôóôëî. Íó ïðîñòî íåò ñïàñåíèÿ Twisted Evil


Ìîæíî óçíàòü, ÷òî âàì òàê íå ïîíðàâèëîñü?
Êàïåëü, íå îáðàùàéòå âíèìàíèÿ. Smile
ß ñëûøàëà îò îäíîé ïðèÿòåëüíèöû â Ïèòåðå îá ýòîé èãðå ÷òî-òî. Íî áåç ïîäðîáíîñòåé. Îíà áûëà â âîñòîðãå.
_________________
Íå áóäèòå âî ìíå ñòåðâó! Îíà è òàê, áåäíÿæêà, íå âûñûïàåòñÿ.
Tina



: 10.11.2005
: 4579

: , 7 2009, 11:41:26     :

Zabougornov ():
À Âû áóäåòå â íå¸ èãðàòü?
Çàáóãîðíîâ õâîñò ðàñïóøèë, ïåéñû ëàêîì ñáðûçíóë. Laughing
_________________
Íå áóäèòå âî ìíå ñòåðâó! Îíà è òàê, áåäíÿæêà, íå âûñûïàåòñÿ.
Zabougornov
Äîáðûé Àäìèíèñòðàòîð (èíîãäà)


: 06.03.2005
: 12000
: Îáåð-ãðóïïåí-äîöåíò, ñò. ðóêîâîäèòåëü ãðóïïû ñêîðîñòíûõ ñâèíãåðîâ, îí æå Çàáàøëåâè÷ Îöààò Ïîýëåâè÷

: , 7 2009, 12:05:04     :

×òî-òî êàê-òî óíûëî è ñòðàííî ýòî âñ¸ âûãëÿäèò....Íåêèé íåïîíÿòíûé ñàéò (êòî òàì ñèäèò òî?) äà¸ò óêàçàíèÿ êîòîðûå íàäî âûïîëíÿòü, îí æå áîíóñû ðàçäà¸ò, ïåíàëüòè íàçíà÷àåò, ïîòîì ñàì æå ïîáåäèòåëåé îïðåäåëÿåò.....

http://france.en.cx/Addons.aspx?aid=336
What is the game all about?
The team is divided into a “coordination centre” and “field players”. The field players consist of 1 or more squads. The coordination centre receives tasks from the website and relay it to the field players. The squads must accomplish these tasks in the real world. The coordination centre can be anything from an Internet café to a flat, as long as there is 1 or more computers connected to the Internet. It is recommended that the coordination centre has access to hi-speed Internet. The intrigue of the game lies in the accomplishment of the various missions.

A possible sequence for carrying out missions could be:

1) The mission details are received by the coordinator of the team through the website;
2) The coordinator relays the mission details to the field players;
3) The field players use these instructions, along with their own conclusions, to find the area in which the code is located;
4) The field players search the area to try to find the code. As soon as the code is found, the field players report it back to the coordinator, who enters it into the website;
5) If the code is correct, the coordinator will receive the task for the next level.

The coordinator does not necessarily need to be a separate person stuck behind a computer in one place. It could be any of the field players, with access to a PDA, laptop, mobile phone (Each page of the site has a WAP-friendly version), etc. through which they can receive and submit tasks from anywhere. In fact it is quite common for multiple players to act as coordinator, allowing for more-effective brainstorming.

When are the games held?
The games are mainly held Saturday night through to Sunday morning. This is the time when the city cools down and the streets are ready to accept the game’s players. However, there are also games where the players must be on foot, which take place Saturday or Sunday afternoons.

What is required to participate?
– Internet connection to receive tasks and submit solutions (Can be done via laptop, PDA or even mobile phone)
– One or more cars with full tanks of petrol, ready for action
– Map of the area, flashlight and UV light

Additional equipment requirements will be published with each game. These requirements are based on the particular game scenario. Don’t be surprised if you are asked to bring along something like a rubber dinghy, a rope ladder, a box of beer, firewood, a natural blonde, etc.

Who is the winner?
The winner is the team which completes all the tasks in the shortest time, taking into account any bonuses or penalties that may have been received throughout the game.

Who is the inventor of Combat?
The classic version of the game, named “Shvatka” (aka: Quest, Auto-Quest, Agiotage, Night City, MAD project, Tumult, etc.), was invented by Ivan Masliukov (known as im inside the “Encounter” project) in 2001. The first game was held in Minsk, Republic of Belarus on 7th October 2001.

_________________
A la guerre comme a la guerre èëè âòîðàÿ ðåäàêöèÿ Çàáóãîðíîâà
Tina



: 10.11.2005
: 4579

: , 7 2009, 12:40:28     :

Zabougornov ():
×òî-òî êàê-òî óíûëî è ñòðàííî ýòî âñ¸ âûãëÿäèò....Íåêèé íåïîíÿòíûé ñàéò (êòî òàì ñèäèò òî?) äà¸ò óêàçàíèÿ êîòîðûå íàäî âûïîëíÿòü, îí æå áîíóñû ðàçäà¸ò, ïåíàëüòè íàçíà÷àåò, ïîòîì ñàì æå ïîáåäèòåëåé îïðåäåëÿåò.....

Äà , íå âñåñîþçíàÿ "Çàðíèöà". Ñêîðåå ðàéîííûå "êàçàêè-ðàçáîéíèêè". Äëÿ ñòóäåíòîâ è ìîëîäåæè èíòåðåñíî äîëæíî áûòü. Íàäî áûòü ïîäâèæíûì è èñêàòü íà æ. ïðèêëþ÷åíèé, ÷òîá â èãðó ýòó îêóíóòüñÿ. Êàê Çàêàòîëîâ, íàïðèìåð.
À â íàøåì ïðåäïåíñèîííîì áîëîòå âðÿä-ëè Êàïåëü åäèíîìûøëåííèêîâ íàéäåò. Smile Íàì áû òåïëî, âêóñíî è ðàññëàáëåííî ÷òîá áûëî.
_________________
Íå áóäèòå âî ìíå ñòåðâó! Îíà è òàê, áåäíÿæêà, íå âûñûïàåòñÿ.
Zabougornov
Äîáðûé Àäìèíèñòðàòîð (èíîãäà)


: 06.03.2005
: 12000
: Îáåð-ãðóïïåí-äîöåíò, ñò. ðóêîâîäèòåëü ãðóïïû ñêîðîñòíûõ ñâèíãåðîâ, îí æå Çàáàøëåâè÷ Îöààò Ïîýëåâè÷

: , 7 2009, 14:31:29     :

ß äóìàþ ïîä÷èòûâàòü áîíóñû è ïåíàëüòè áóäóò Êîíñòàíòèí Ãëóøàêîâ, Åâãåíèé Øàïîøíèêîâ (ñèäÿ â Ìèíñêå?) è íåêèé DDR (èç Ãåðìàíèè ÷òî ëè?). Îíè æå áóäóò îïðåäåëÿòü ïîáåäèòåëåé, íå òàê ëè?

http://france.en.cx/Addons.aspx?aid=336
What is the game all about?
The team is divided into a “coordination centre” and “field players”. The field players consist of 1 or more squads. The coordination centre receives tasks from the website and relay it to the field players. The squads must accomplish these tasks in the real world. The coordination centre can be anything from an Internet café to a flat, as long as there is 1 or more computers connected to the Internet. It is recommended that the coordination centre has access to hi-speed Internet. The intrigue of the game lies in the accomplishment of the various missions.

A possible sequence for carrying out missions could be:

1) The mission details are received by the coordinator of the team through the website;
2) The coordinator relays the mission details to the field players;
3) The field players use these instructions, along with their own conclusions, to find the area in which the code is located;
4) The field players search the area to try to find the code. As soon as the code is found, the field players report it back to the coordinator, who enters it into the website;
5) If the code is correct, the coordinator will receive the task for the next level.

The coordinator does not necessarily need to be a separate person stuck behind a computer in one place. It could be any of the field players, with access to a PDA, laptop, mobile phone (Each page of the site has a WAP-friendly version), etc. through which they can receive and submit tasks from anywhere. In fact it is quite common for multiple players to act as coordinator, allowing for more-effective brainstorming.

When are the games held?
The games are mainly held Saturday night through to Sunday morning. This is the time when the city cools down and the streets are ready to accept the game’s players. However, there are also games where the players must be on foot, which take place Saturday or Sunday afternoons.

What is required to participate?
– Internet connection to receive tasks and submit solutions (Can be done via laptop, PDA or even mobile phone)
– One or more cars with full tanks of petrol, ready for action
– Map of the area, flashlight and UV light

Additional equipment requirements will be published with each game. These requirements are based on the particular game scenario. Don’t be surprised if you are asked to bring along something like a rubber dinghy, a rope ladder, a box of beer, firewood, a natural blonde, etc.

Who is the winner?
The winner is the team which completes all the tasks in the shortest time, taking into account any bonuses or penalties that may have been received throughout the game.

Who is the inventor of Combat?
The classic version of the game, named “Shvatka” (aka: Quest, Auto-Quest, Agiotage, Night City, MAD project, Tumult, etc.), was invented by Ivan Masliukov (known as im inside the “Encounter” project) in 2001. The first game was held in Minsk, Republic of Belarus on 7th October 2001.

_________________
A la guerre comme a la guerre èëè âòîðàÿ ðåäàêöèÿ Çàáóãîðíîâà
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